4/18/22 Patch 0.1.8


Pretty big list here! Some of these change the game quite a bit and some are just cosmetic. Either way, I feel like I'm getting pretty close to a final build of this demo. Enjoy! And as always, please let me know of any bugs you encounter <3

4/18/22 - Dash now refills by shooting enemies

4/18/22 - Health upgrades are now secret areas in each level/No more "save or upgrade health" situations

4/18/22 - Fixed bug that didn't let user change volume while in boss fights    

4/18/22 - You can now redirect the dash during the first 3 frames of its animation

4/18/22 - Homing missiles now only lock on to enemies close to player at time of shooting

4/18/22 - Made Sewers boss Damage Hitbox smaller

4/18/22 - Made sure Sewers boss bullets get destroyed upon boss death

4/18/22 - Slowed movement of sewers boss

4/18/22 - Changed drill wall sound in Sewers

4/18/22 - Changed player hurt sound

4/18/22 - Incorporated alternative explosion sound at certain times

4/18/22 - Fixed enemy appearing above top threshold of vertical Sewer rooms

4/18/22 - fixed charge beam sound continuing through rooms

4/18/22 - Added solid wall to ceilings in vertical sewer rooms

4/18/22 - Fixed lava disappearing after hurting enemies

4/18/22 - Made Rocket Launcher a little less powerful for balance

4/18/22 - Fixed bug that crashed the game when quitting on 1 health

4/18/22 - Gun pickups no longer spawn as already equipped guns

4/18/22 - Fade to red effect fades all the way to red now

4/18/22 - Fixed player flashing while on 1 health not happening after moving screens

4/18/22 - You can now damage the wasp boss when it rushes at you outside of the boss fight

Files

Super Moonshot Beta Demo 0.1.8.zip 100 MB
Apr 18, 2022

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